Magician
Makes Good
(Michael Vincent and Simon Aronson)
Effect:
The
performer offers to find four-of-a-kind, each in a magical way.
To make
things harder, the particular four-of-a-kind will be determined
by a random cut of the cards. The deck is cut and the card cut to
is turned over to reveal, say, a Nine. The performer then successfully
produces two more Nines, but on his final attempt he fails, producing
a Two instead. Undaunted,
the performer instantly changes the first three Nines to Twos, thus
successfully meeting the challenge of producing a four-of-a-kind. Working:This
effect is made possible by the fortuitous positions of three of
the Nines, each of which is immediately preceded by a Two, in the
Aronson stack. This will become clear in the following description.
To prepare, with your deck arranged in Aronson stack order, secretly
crimp one corner of the 3C. Youre ready to begin.1)
False shuffle, as you explain the nature of the challenge to your
audience. Optionally, you may want to cut the deck to centralize
the crimp. Cut the deck at the crimp, sending the 3C to the face
(see comment 1 for alternative procedures). Double turnover to reveal
the 9H, and announce that this means youre "going for
Nines." Turn the double face down and deal the top card (really
the 2S) face down off to the side of the table.2)
Give the deck one or more false cuts (a double undercut works fine)
and explain that since youre going for Nines, youll
count to the value, Nine. Count off nine cards from the top, using
the Basic procedure (left hand thumbs off the cards singly face
down into the right hand, each going under the previous one so that
stack order is maintained). At the conclusion of the count, drop
the right hands nine cards in a pile on the table. Double
turnover the "next" card, to reveal the 9D. Turn the double
face down and deal the top card (really the 2C) face down off to
the side of the table, partially overlapping the 2S. Drop the balance
of the left-hand cards onto the tabled nine cards, and pick up the
entire deck.3)
Say, "We dont have to count to Nine. Instead,
we could spell Nine." As you explain this, give the
deck another casual false cut. Then spell N-I-N-E, again using the
Basic procedure to take four cards into the right hand, and drop
them in a pile on the table. Double turnover the "next"
card, revealing the 9S. Turn the double face down and deal the top
card (really the 2H) face down to the table, overlapping the other
two Twos. Pick up the tabled pile (of four spelled cards) and replace
them back on top of the left-hand cards.4)
Ask, "Thats three Nines so far, one more to go. Do you
happen to remember which suit is left?" As you wait for a response,
or supply it yourself, double undercut the top card of the deck
(it will be the 9D) to the bottom; this action should conform to
the false cuts youve done previously. Say, "We still
need the Nine of Clubs. Lets spell its full name." (Happily,
at this point the entire deck is now in complete Aronson stack order,
minus the three removed twos). Spell N-I-N-E-O-F-C-L-U-B-S using
the Basic procedure to take eleven cards into the right hand, and
drop them onto the table. Act triumphant, as you turn over the top
card of the deck (just a single here, no further doubles are needed).
It will not be the expected fourth Nine instead, it will
be the 2D. Look distraught, as you take the face up 2D into your
right hand.5)
Suddenly remember the original challenge: it was to magically produce
a four-of-a-kind. Use the 2D to flip the three overlapping cards
(supposedly three Nines) face up all at once, revealing that theyve
now changed to Twos! You have successfully produced all four Twos. Clean Up:The
effect is over, but its fairly easy to get back into Aronson
order. First, replace the 2D (which youre still holding) on
top of the left-hand cards, pick up the tabled spelled cards, and
drop them on top. With your left thumb casually push off the top
few cards to the left, just enough so that you can obtain a break
below the third card from the top, and square up. As you do this,
pick up the 2H with your right hand and insert it into the deck
from the rear, apparently sticking it into the center of the pack,
but actually inserting it into the break. Pick up the 2C with your
right hand as you obtain a break above the bottom card of the deck
with your left hand (buckle, or pinky pull down); then similarly
insert the 2C back into the deck, really inserting it in the break,
above the bottom card. Finally insert the remaining 2S back into
the deck, really inserting it immediately below the crimped 3C.
Youre back in Aronson order. Comments:(1)
In step 1, you can arrive at the first Nine (which supposedly determines
which four of a kind youre going for) in several different
ways. Instead of cutting to it yourself, you could let the spectator
apparently determine the card, by riffle forcing. Or, pre-set the
deck by cutting the 3C to the face; then, put the deck on the table
and use the Cross Cut force.(2)
The spelling and counting productions in the text are virtually
automatic, but if youre willing to introduce some modest sleight
of hand, there are many other visual ways of producing each of the
(doubled) Nines; Ill leave it up to you to apply your own
favorite productions. Credit for noticing the happy pairings of
the Nines and Twos belongs to my friend Michael Vincent, of London.
Michael wrote me of this discovery while Try the Impossible was
already at the printer; he had a quite different way of using these
paired cards. I worked out the above productions and routine and
showed it to Michael on a recent visit to London. He liked it a
lot, and our joint work is a happy combination.